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	<title>Battlestar Grammactica &#187; Saga of a Star World</title>
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		<title>Sins of a Solar Empire: Game Review</title>
		<link>http://www.BattlestarGrammactica.com/cag-announcement/sins-of-a-solar-empire-game-review/</link>
		<comments>http://www.BattlestarGrammactica.com/cag-announcement/sins-of-a-solar-empire-game-review/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 19:36:07 +0000</pubDate>
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				<category><![CDATA[CAG Announcement]]></category>
		<category><![CDATA[Father's Day]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Saga of a Star World]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[Sins of a Solar Empire]]></category>
		<category><![CDATA[Solar Empire]]></category>
		<category><![CDATA[Vulcan]]></category>
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		<guid isPermaLink="false">http://www.BattlestarGrammactica.com/?p=128</guid>
		<description><![CDATA[How Can a Game Get so Much Wrong, and Still Be So Much Fun to Play?
Recently I picked up the Sins of a Solar Empire Game. Besides the Title, which I took as a play on BSG&#8217;s &#8221; Saga of a Star World&#8220;, I thought the gameplay looked interesting, if Generic. Kind of Like &#8220;Homeworld&#8221; [...]]]></description>
			<content:encoded><![CDATA[<h2>How Can a Game Get so Much Wrong, and Still Be So Much Fun to Play?</h2>
<p>Recently I picked up the <a href="http://www.amazon.com/gp/product/B00139WXCU?ie=UTF8&amp;tag=steevalloutd-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B00139WXCU">Sins of a Solar Empire </a><img style="border: medium none  ! important; margin: 0px ! important;" src="http://www.assoc-amazon.com/e/ir?t=steevalloutd-20&amp;l=as2&amp;o=1&amp;a=B00139WXCU" alt="" border="0" width="1" height="1">Game. Besides the Title, which I took as a play on BSG&#8217;s &#8221; <a class="zem_slink" title="Saga of a Star World" rel="wikipedia" href="http://en.wikipedia.org/wiki/Saga_of_a_Star_World">Saga of a Star World</a>&#8220;, I thought the gameplay looked interesting, if Generic. Kind of Like &#8220;Homeworld&#8221; meets &#8220;Any Generic 90&#8217;s syndicated sci-fi.&#8221; I&#8217;ve been eyeing it at the local Wal-Mart for a while, and figured Father&#8217;s Day was as good a time as any to pick it up and install it.</p>
<p>I wasn&#8217;t sure it would run: The &#8220;Recommended&#8221; requirements were a little over what my computer has. the &#8220;needed&#8221; a little less.&nbsp; But it was worth a chance. At Least until the opening Video:</p>
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<h3>Never Judge Book:</h3>
<p>Oh God. How bad is that? 10,000 years ago, 1,000 years ago, 10 years ago&#8230; WHat a mish mash of generic cliches, badly animated paintings, and amateurish&nbsp; writing. The &#8220;Advent?&#8221; the &#8220;Trader Emergency Coalition?&#8221; No Seriously, you guys need to hire a writer.</p>
<p>Start the Game up and it doesn&#8217;t get much better. There&#8217;s not much variety to the different factions abilities: Each ship looks different, but plays the same. The same old Tech trees and resource mining that we&#8217;ve seen before.&nbsp; Diplomacy? Forget about it. The Ambassadors from the other factions just randomly ask for bribes and missions. There&#8217;s no real single player campaign, just some scenarios to get your feet wet. Think of it as an open-ended sandbox type game. What to Try it? Here&#8217;s the<a title="Sins of a solar Empire Demo" href="http://download.cnet.com/Sins-of-a-Solar-Empire-demo/3000-7483_4-10822743.html" target="_blank"> Demo.</a></p>
<p>But something funny happens when you start playing the game. It&#8217;s incedibly fun.</p>
<h3>Suddenly, at Three AM&#8230;</h3>
<p>First, the game runs extremely well even on older computers.Scrolling from a galactic view to an individual ship is fast and easy, and fun. there&#8217;s a good selection of planets, stars and background effects. Each game looks unique. And the animations for the battleships and buildings are pretty neat.</p>
<p>The game is complex, without being complicated, and Science fiction writers should appreciate that. There are three basic Resources: Cash, Cheap Metal and Scarce Crystals.Upgrade planets, buildings, tech and ships with these. One interesting wrinkle is with Capital Ships: You have to upgrade you&#8217;re command structure to train more crews, making them twice as expensive.</p>
<p>And as you play, certain plot points come together. This isn&#8217;t a Sim game where there&#8217;s just too many variables to keep track of, where the relationships between them aren&#8217;t well known. In<a href="http://www.amazon.com/gp/product/B00139WXCU?ie=UTF8&amp;tag=steevalloutd-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B00139WXCU"> Sins of a Solar Empire ,</a> the relationships are right out there in the open, but that doesn&#8217;t make the choice any easier.</p>
<p>Take planets, for example.There are Four main types of planets: Terran, Ice, Volcanic and Dessert. Each can support so much population( Cash) and have different asteroids (Metal or crystal). But each also has a random gravity well around it. These gravity wells are where you park your fleets buildings. each becomes a battlefield, taking time and antimatter to attack and defend. Each planet also has just a couple &#8220;Phase Lanes&#8221; that allow jumps to the next planet. Tese have to be defended and become choke points.</p>
<p>So you send a few scouts out. Here&#8217;s an undefended Volcanic planet with lots of metal. Here&#8217;s a Terran Planet that can support a larger population and has mixed asteroids to mine. Do you develop the vulcan planet, and defend the vast resources for little profit? Or the Teran? What if the Vulcan has 4 phase lanes? Can you still defend it? Where do those phase lanes reach? And do you have enough influence to keep farther planets from revolting and joining the enemy?</p>
<p>Suddenly, It&#8217;s three AM, And the game that seemed so iffy just a few short hours ago has begun consuming you.<br />
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<h2>But Wait there&#8217;s More!</h2>
<p>Did I mention the lack of a proper Single player Campaign?</p>
<p>No Matter. There&#8217;s an active online fan base- and the battles get huge fast.</p>
<p>And <a title="Sins of a solar Empire Mod" href="http://www.moddb.com/games/sins-of-a-solar-empire/mods" target="_blank">Mods</a>. You know you were waiting for the mods. The background, the story that the developers came up with is just too lame to rest. There&#8217;s an active <a title="Sins Mods" href="http://www.moddb.com/games/sins-of-a-solar-empire/mods" target="_blank">Mod Community</a>&#8230;Star Wars. Babylon. StarGate. There&#8217;s even an Alternate WWII one and of course..</p>
<h3><a href="http://forums.sinsofasolarempire.com/177897">Sins of Alethia- Sins Battlestar Mod</a></h3>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/G2a_bYLT85Y&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/G2a_bYLT85Y&amp;hl=en&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p>So, Have we covered it all? Plays well, nice graphics, complexity, Online battles and Mods&#8230;I Think That&#8217;s it. Give it a shot</p>
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